This video is a WIP of a demo I’ve been throwing together in Unity to explore and better understand its capabilities and use of c# scripting and shaders.

This has been my first real foray into Unity “hands on” and I estimate I’ve spent between 60-80 hours over the course of about a month working on it so far, having started during the Winter holiday.

It has been a blast and time permitting I will get back to the missing aspects and polish soon.