As SR2 approached, I was concerned about the time it took to construct the city for Saints Row and conducted several tests to explore possible tools or workflows to improve this.  The following video is one of them…

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This video illustrates a concept of “pedestals” that would accompany every building that would be placed into the world.  The pedestals could add or subtract from the terrain as appropiate, carving out a level foundation or building one.  Not shown in the video is the idea of a distinction between hard and soft edges.  Additionally, it doesn’t show the concept of clutter or accessories objects or integration with adjacent objects or streets.